3D tools
Tools and models that create, edit or work with 3D objects and scenes. This page lists 9 3D tools; the latest additions are Idol, Qwen3.5-4B-3D-Coder and ArtCraft. Open any project to see what it lets you do, what its creator says you need and its original source.
Projects to explore
- mcp-for-blender Build 3D scenes in Blender by chatting with an AI
Ask an AI assistant to create, change and light 3D scenes inside Blender for you.
- ldraw-nova Have an AI agent design a LEGO model you can open in 3D or Blender
ldraw-nova gives an AI agent the tools to design LEGO models from a written idea.
- gods-eye-view Watch live planes, ships and satellites on a 3D globe
gods-eye-view opens a photorealistic 3D globe in your browser and plots public live feeds on it: aircraft transponders, ship beacons, satellite orbits, earthquakes, and public traffic and security cameras.
- text-to-cad Describe a part and get a 3D model file from your AI agent
Ask your coding agent for a part in plain words and get a STEP, STL, 3MF or GLB 3D model plus drawings.
- spirula-studio Turn photos and video into 3D scenes with one self-contained app
Spirula Studio trains 3D Gaussian Splatting models — from raw photos or video to splat to textured mesh — in one self-contained binary: no Python, no PyTorch, no separate COLMAP install.
- ArtCraft Stage AI images and videos in 2D and 3D before you generate
Pose characters, set up a 3D scene and camera, then generate images or video from it.
- Qwen3.5-4B-3D-Coder Turn prompts into 3D Three.js web scenes (4B)
Describe a scene or attach a picture and get a single web page that draws it in interactive 3D.
- Idol Turn one picture of an object into a 3D Gaussian splat
Idol turns one photo, render or generated image of an object into a 3D Gaussian splat file.
- TRELLIS.2 Turn a single photo into a downloadable 3D model
TRELLIS.2 is Microsoft's image-to-3D model: give it one picture of an object and it generates a full 3D asset — a mesh with physically based rendering materials, including transparent or translucent parts — using a 4-billion-parameter model and a new “O-Voxel” representation designed to handle shapes that older methods struggle with, such as open surfaces and thin structures.
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